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Game Design: How to Create Video and Tabletop Games, Start to Finish Lewis Pulsipher - 2012

Game Design (design)

Game Design: How to Create Video and Tabletop Games, Start to Finish

Author(s) : Lewis Pulsipher
Editor : McFarland & Co
Publication date : 08-15-2012
Language : english English

This Game Design book is full of "practical advices" coming from an experimented Game Designer. Lewis Pulsipher designed several board games, his most famous title being Britannia (1986-2008). Each chapter of the book emphasizes over the traps to avoid and the good habits to follow in order to become a professional Game Designer: selecting a target audience; critical analysis of existing games; assessment of game ideas; creation of prototypes; the different stages of the Game Design process... The added value of this book, compared to previous attempts on this topic, lies in the fact that its author is a designer of board games. Therefore, he possess an approach of Game Design slightly different from the one of video game designers, and it tends to enhance the wisdom of the advices provided through this book, perfectly suited to novice game designers and students.

 


Keywords : game design, board games, lewis pulsipher, practical advices