In the context of serious games, this chapter asks whether it is possible, in a formal situation, to superimpose utilitarian and game objectives while preserving both parties. We hypothesize that the answer to this research question is affirmative. To verify this, we are studying it from two angles: that of the artifact (Serious Game) and that of the activity (edutainment session). In our attempt to test our hypothesis, using an edutainment session based on a video game, we have identified a recurring strategy of placing utilitarian objectives and the game side by side, rather than on top of each other. Positioned in this way, we seem to be able to maximize the chances of providing learners with the opportunity to play and learn. Of course, it's not enough just to affix. The edutainment specialist plays a key role in ensuring appropriate mediation.