LudoScience

How to innovate through retrogaming? Julian Alvarez, Jérôme Lecanu - 2018

Informations

Support : Conférences
Author(s) : Julian Alvarez, Jérôme Lecanu
Editor : Forum Blanc 2018 / Canope / Citia Images et Industries créatives
Date : 2018
Lang : Lang


Description

 

 

The aim of this interactive talk is first to present a number of examples illustrating the videogame culture that is spreading throughout our society. We will then put the concepts of gamification, edutainment, serious game and serious gaming into perspective. The idea is to raise awareness of the importance of anthropocentric approaches, as we explore these concepts. Finally, we will attempt to develop an evaluation model for edutainment activities.

 



Keywords : Rerogaming, Neo retrogaming, Innovation, Video game, Serious game, Health, Research, History