Informations
Support :
Références scientifiques
Auteur(s) :
Chairi Kiourt, Anestis Koutsoudis, Fotis Arnaoutoglou, Georgia Petsa, Stella Markantonatou, George Pavlidis
Editeur :
Digital Heritage, 2015, IEEE
Date :
2015
Langue :
Description
Abstract:
Continuous developments in the web and computer technologies along with an increasing availability of game engines contribute to an expansion of techniques that bridge culture and education with gaming. In addition, open linked data technologies pave the way towards the semantic web of the future by exploiting the abundance in data availability. In this work we present an innovative and content-dynamic web-based framework, which relies and exploits the rich content of distributed web cultural resources and supports the creation of custom virtual exhibitions for cultural and educational purposes based on gaming technologies.
Références (1) :
D. Djaouti, J. Alvarez, O. Rampnoux, V. Charvillat, J.-P. Jessel, "Serious games and cultural heritage: A case study of prehistoric caves", 15th International Conference on Virtual Systems and Multimedia, pp. 221-226, 9–12 September, 2009.
Mots-clés : Games, Three-dimensional displays, Engines, Cultural differences, Buildings, Virtual environments, Navigation