Innovation and creativity seem to be mere buzzwords, but the quest for innovation and creativity by game companies is very real. This Ph.D. dissertation suggests adopting a new perspective on these concepts by abandoning a managerial attitude and favoring a design approach. The design process of video games is under-studied, and this research aims to create a model of video game design activity, using the already existing literature in the field of design, and the observation of actual game designers in Montreal.
References (1) :
Djaouti, D., Alvarez, J. and Jessel, J.-P. Concevoir l'interactivité ludique: une vue d'ensemble des méthodologies de "Game Design". In Proc. Ludovia 2010.