LudoScience

El juego en la enseñanza de español como lengua extranjera. Nuevas perspectivas Paula Lorente Fernández, Mercedes Pizarro Carmona - 2012

Informations

Support : Références scientifiques
Auteur(s) : Paula Lorente Fernández, Mercedes Pizarro Carmona
Editeur : Université de Louvain - Tonos Digital NÚMERO 23 - JULIO 2012
Date : 2012
Langue : Langue


Description

ABSTRACT
Playing has been a common learning technique through the ages, but recently several studies on the teaching of foreign languages have focused on this component. This article highlights the three different, but overlapping, aspects that make up the true dimension of playing as a learning tool: games, didactic instruments and group techniques. Furthermore, it intends to show that utilization of playing in the learning process in combination with the development of new technologies in the field of language learning opens new possibilities for the teaching of foreign languages.

 

References (1):

 

Alvarez J. (2007). Du jeu vidéo au Serious Game: approches culturelles, pragmatique et formelle. Tesis doctoral : Université de Toulouse II et III. 

 

Alvarez J.; Michaud L. (2008). Serious Games : Advergaming, Edugaming, Training..., Montpellier: IDATE.

 

Álvarez J.; Djaouti D. (2010). Introduction au Serious Game. Paris : Questions théoriques. 



Mots-clés : Apprentissage, Créativité, Composante ludique, Game-based learning, Creativity, Teaching-learning process, game-based learning, Strategy