The talk “Instrumentalizing video games: precautions to take and pitfalls to avoid” addressed the effects and counter-effects of using video games for utilitarian purposes, particularly in the workplace and in education. For example, playing with gamers can bring a pedagogical dimension, but poorly orchestrated use can lead to frustration and a potential rejection of the intended learning by participants. This talk is based on the book “Serious Game, "un carcan ludique&quo
[...]
Keywords : Instrumentalization, Video games, Ethics, Ludopedagogy, Effects, Counter-effects, Serious gaming, Serious game
(Broacasting our studies)
In this new episode, Dr. Ludus explores the concept of the "video toy", as described by researcher Stéphane Natkin in 2003 in his book "Video Games and Media in the 21st Century". https://www.eyrolles.com/Informatique... How does the concept of "video toy" differ from that of "video game"? That's what Machine and Dr. Ludus explain in this new episode. Find out more about video toys: http://ja.games.free.fr/Introduction_... (pp.19-21). Cre
[...]
Keywords : Toy, Video toy
Study day dedicated to Art and neuroscience. In this context, the aim of the conference was to explain the concepts of Gamification, Ludopedagogy, Serious Game and Serious Gaming.
Keywords : Gamification, Serious game, Video game, Ludopedagogy, Edutainment, Serious gaming, Art, Neuroscience
The present study aims to verify the emergence of the terms « game play » (in one word) and « gameplay » (in two words) within the framework of the Anglophone and Francophone video game cultural sphere. Starting from the writings of Wikipedia who sees the origin of these words associated with the mention « How the game plays ? » which would have appeared on the first coin-op arcade games, we are conducting an investigation of
[...]
Keywords : gameplay, game play, video game, lexicometry, emergence, coin-op arcade Games, History of video game
Urban legend has it that the word "gameplay" comes from the notices found on the first arcade machines... What do you think? In this new episode, Dr. Ludus explores the origins of the word "gameplay". Find out more about the origin of "gameplay": https://journals.openedition.org/sdj/... Credits : Graphic and sound design: Quentin Alvarez Assembly: Quentin Alvarez Scenario : Julian Alvarez Production: Ludoscience - 2022 They're talkin
[...]
Keywords : Gameplay, Game play, Origin, Urban legend
ABSTRACT : This paper presents a comparative study of cognitive mediations between pedagogical devices dedicated to introduced robotic/ computer science to last section of kindergarten learners. The ludo-pedagogical session “Blue Bot” used for the experimentations was declined in three modalities: the body, the robot and digital tablets. This study highlights how mediator instruments influence acts of teaching through the identification of professional gestures, postures an
[...]
Keywords : Educational robotics, Cognitive mediation, Activity analysis, Last section of kindergarten, Teacher acts, Professional gestures and postures
ABSTRACT : This article presents an educational setting intended to introduce 5-6 year olds pupils to the loop concept. It articulates unplugged activities, problem solving and creative activities through an online platform. The analysis of observations and digital traces collected in an ecological setting shows that it is possible to introduce basic algorithmic concepts by relying solely on visual patterns identification, avoiding spatial tracking difficulties (robot movements). We al
[...]
Keywords : Computational Thinking, Programming Learning, Game-based Learning, Serious Play
To get the new year off to a good start, Dr. LUDUS invites you to discover the concept of "video game mapping". Credits : Graphic and sound design: Quentin Alvarez Assembly: Quentin Alvarez Scenario : Julian Alvarez Production: Ludoscience - 2022 They're talking about Dr. Ludus! * AFJV : https://www.afjv.com/news/10332_dr-lu... * CNC : https://www.cnc.fr/jeu-video/actualit... * INSPE de Lille : http://www.inspe-lille-hdf.fr/spip.ph... * LES PETITS CAHIERS LUD
[...]
Keywords : video game mapping, Mapping, Game, Video game
What is a video game? In this new episode of Dr. Ludus, we discover a strange exchange between Socrates and Mario to define what a video game is... Cet épisode est l'occasion de (re)découvrir l'ouvrage de Mathieu Triclot "Philosophie des jeux vidéo".https://journals.openedition.org/lect... Credits : Graphic and sound design: Quentin Alvarez Assembly: Quentin Alvarez Scenario : Julian Alvarez Production: Ludoscience - 2020 They're talking a
[...]
Keywords : Video game, Philosophy
(Broacasting our studies)