LudoScience

Introduction au Serious Game / Serious Games: an Introduction Julian Alvarez, Damien Djaouti - 2012

Informations

Support : Publications
Author(s) : Julian Alvarez, Damien Djaouti
Editor : Questions Théoriques / CCI Grand Hainaut
Date : 2012
Lang : Lang


Description

The Serious Game concept connects video games with the opportunity to broadcast messages, provide training, or enable data collection. Many different market segments make use of such games, including: training, health, defense, communications, politics, etc. The authors present their definition of Serious Games, recount its history, identify the major market segments involved, present key games, and determine whether Serious Games represent a technological innovation or a change in video game usage. Finally, the book gives voice to more than 60 representatives involved in the Serious Games sector: developers, consultants, designers and customers.

Keywords : Serious Game, Serious Gaming, Serious Play, Simulation, Video games