It's always complex to anticipate the evolution of an object. So we'll remain cautious, modestly confining ourselves to extrapolating the evolution of Serious games over the coming months and years, based on the technological innovations and uses we've identified at the start of 2012. At the same time, we'll be exploring the history of video games, which this year celebrates its 40th anniversary with the release of Pong (Atari, 1972), marking the industry's tangible start, or its 65th anniversary with the creation of what may well be the first prototype video game object: the Cathode Ray Tube Amusement Device (Goldsmith and Mann, 1947). Along the way, we'll try not to lose sight of other fields that we feel should be explored, such as digital art, health and defense. While we cannot claim to be exhaustive, we do hope that this approach will provide us with some indicators of a range of possible futures. [...]