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Publications
Author(s) :
Julian Alvarez, Damien Djaouti, Rashid Ghassempouri, Jean-Pierre Jessel, Gilles Methel
Editor :
Actes du colloque "Enactive / 06 : Enaction & Complexity", Montpellier, ENACTIVE, pp.99-100
Date :
2006
Lang :
Description
The aim of this article is to present a classification of video games deduced by a pragmatic approach. The methodology consisted in indexing a significant number of video games by taking account their elementary “game bricks”. At last all these combinations have been studied in a database called V.E.Ga.S.
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Keywords : Classification, Bricks, Gameplay, Taxonomy, Game, Play, Morphology