LudoScience

Serious Games : "A Ludic Constraint" ? Video games, work and instrumentalizations Julian Alvarez - 2023

Informations

Support : Publications
Author(s) : Julian Alvarez
Editor : Editions Loco
Date : 2023
Lang : Lang


Description

The serious game combines fun means with a productive, educational or communicational purpose. The book approaches the subject from an original angle, starting from the functions of playful activity in the animal world to question the paradoxical purposes in the production and use of video games. Julian Alvarez thus connects the solitary game offered by the most sophisticated virtual mediations with the most apparently rudimentary animal practices. However, he does not stop at this comparison but initiates a reflection on the “playful straitjacket” and the constraints opposed to the freedom to play. The work thus reveals the retroactive and reciprocal effects of cultural standardization on the practice of games. The author, for whom "playing is ultimately an everyday job", provides the reader (or player) with the elements that will guide him in a world steeped in video game culture to decide for himself the degree of confusion or distinction which must be imposed between playful activity and laborious constraint.

Keywords : Liberty, Gamification, Edutainment, Ludopedagogy, Ethics, Interpretive gap, Video game, Game