In this episode, Dr. Ludus explores game designer Raph Koster's theory of fun. This theory aims to explain why some games amuse us and others bore us. This exploration is based on Raph Koster's 2004 book "A theory of fun for game design": https://www.theoryoffun.com/
Credits :
Graphic and sound design: Quentin Alvarez
Assembly: Quentin Alvarez
Scenario: Julian Alvarez
Production: INSPE Lille Nord de France / Ludoscience - 2020