LudoScience

Publication of the book "Serious Game, un "carcan ludique" ? Jeux vidéo, Travail et Instrumentalisations"Julian Alvarez | 10-27-2023 | 10:42


In this book, Julian Alvarez studies the phenomenon of work's gamification, providing readers with the keys to navigating a world steeped in video game culture. He goes even further by opening up a reflection on the constraints opposed to the freedom to play.
Thibault Brunet's photography, which questions our relationship to virtuality, accompanies and brings light to this research.
 
Available on éditions Loco  
 
 

Category : News, | Keywords : Book, Serious Game, Serious Gaming, Gamification, Work,
Ludoscience is a scientific research laboratory dedicated to videogames

About


This website gathers ours thoughts, our projects, our publications and many pedagogical resources related to the various types of videogames:

Blog categories



Our books


Buy our book 'Learning with Serious Games' (in french)

Buy our book 'PlayStation VS Saturn : war of the 32 bits' (in french)

Buy our book 'Serious Games: an introduction' (bilingual edition: english and french)

Buy our book 'Introduction to Serious Games' (in french)

Follow us



Our last tweets

Videogaming links