This learning project intents to raise students awareness on videogame academic research through Project Based Learning (P.B.L.).
The students are involved in our different research project through the design of serious game, talks about history or culture related research or even through the creation of original gameplay principles...
The students are also invited to share their own points of view through collective debates and group projects relying on their personnal thoughts and skills.
Publications related to this project
- Julian Alvarez
"Du jeu vidéo au serious game, approches culturelle, pragmatique et formelle"
Thèse de doctorat en science de l'information et de la communication, Université de Toulouse, 2007.
Télécharger le mémoire de doctorat (PDF - 50mo)
- Julian Alvarez, Jean-Pierre Jessel, Gilles Methel
"PBL and Serious Games : the reciprocity"
Actes du colloque "Learning with games 2007", Sophia Antipolis, ISBN : 978-88-901168-0-3, 2007.
- Julian Alvarez, Jean-Pierre Jessel, Gilles Methel
"PBL and Serious Games"
Actes du colloque "7th ALE International Workshop: Experience and Reflection on Active Learning in Engineering Education", Toulouse, Geneviève Moore, Anne Hernandez, ISBN : 978-2-87649-051-2, 2007.
- L. Capus, Cédric Sanza, Julian Alvarez
"Apport des technologies multimédias dans le système d'apprentissage en ligne Sphinx"
Actes du colloque "Technologies de l'Information et de la Communication dans l'Enseignement Supérieur et l'Entreprise (TICE 2006)", Toulouse, INPT, 2006.
Last modification : 25/11/2008