The European Serious Games Awards aims to celebrate the best works on games for learning in Europe. Organized by GALA (an European Network of Excellence dedicated to research on Serious Games), these awards are quite different from other awards. Instead of relying on the sole advice of a few experts, the European Serious Games Awards are based on a scientific analysis of the games. The Awards ceremony took place during the VS-Games 2012 conference. Organized in Genoa (Italy) from 29 to 31 Octobe
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Keywords : serious games, awards, europa, academia
Abstract Serious games and its related fields have lately received a lot of interest due to their potential for training and education. Serious games can be defined as (digital) games that are used for reasons other than entertainment. Gamification can be related to serious games and can be defined as the process of game-thinking and game mechanics to engage users and solve problems. The initiator of this project was ABB. ABB delivers a process control system used to control the processes o
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Keywords : Gamification, Serious games, Process control system, Oil and gas separation, Simulator
Introduzione Condurre una ricerca sull’apprendimento attraverso le nuove tecnologie è abbastanza rischioso dal momento che l’evoluzione in questo campo è così rapida che nel giro di pochi anni il nostro studio potrebbe risultare obsoleto. Molti trentenni cresciuti in Italia ricorderanno quando a scuola le insegnanti facevano registrare conversazioni o letture di dialoghi con il vecchio mangianastri per poi dare la possibilità agli studenti di riascolt
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Keywords : serious games, e-virtuoses
Moderator in charge of the international jury during the e-virtuoses Awards 2012.
Keywords : serious games, awards, international
The e-virtuoses is an international event dedicated to Serious Games. It features a rich program of international conferences about the future of the field, a Serious Games Awards ceremony to celebrate the best titles of the moment, alongside with a scientific symposium focused on the analysis of Serious Games. The event took place from May 23rd to 24th in France, in the city of Valenciennes, near Lille.
Keywords : serious game, conference, awards, international, scientifique symposium
Les "serious games" seront à l'honneur les 23 et 24 mai lors de la conférence "e-virtuoses" à Valenciennes. Le premier de ces jeux vidéo à dimension utilitaire servait à l'origine d'outil de recrutement pour l'armée américaine. Le concept s'avère aujourd’hui efficace par bien des aspects pour les grandes entreprises et bientôt peut-être les PME. Interview de Julian Alvarez.
Keywords : Training, Serious game, Compagy
Conclusion de l'ouvrage de Yasmine Kasbi : "Les Serious Games une révolution" (pages 281 to 297) Quelles évolutions peut-on envisager dans le champ du Serious Game ? Il est toujours complexe d’anticiper les évolutions d’un objet. Aussi, nous resterons prudents en nous cantonnant modestement à extrapoler l’évolution du Serious game sur les prochains mois et années à venir en nous appuyant sur des
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Keywords : Serious game
Abstract : According to the french government, the video game industry has now reached a turnover of 3 billion euros (or 10% of the turnover of the french cultural industry), making it the second European country. This market could reach 3.8 billion by 2014, that is a 27% increase in 3 years. Video game was since always an entertaining technology, not requiring the player a significant interaction or intellectual investment result. Today, video games require more and more players to interac
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Keywords : Video game, State of the art, History, Use, Innovation
We wrote an article about the historical origins of "Serious Games", which get published by Springer in the book "Serious Games and Edutainment Applications" a few months ago. We first review the historical definitions of the "Serious Games" oxymoron. We then explore the history of videogames in search of the first "Serious Games", that actually appeared before the first entertainment videogames... This book gathers several scientific articles ded
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Keywords : serious games, history