A "quick" presentation of the overall history of videogames, from 1952 to 2013. -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides)
Keywords : videogames, history, consoles generations, firsts videogames
A presentation about the inner structure of videogames: the different kind of rules, the game elements, etc. Tries to answer the following question: "What is gameplay?" -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides)
Keywords : videogame, structure, gameplay
A presentation about several Game Design theories, aimed to help you understand why people plays games. It introduces the ideas of emergence vs progression (Jesper Juul), the concept of Flow (Mihaly Csikszentmihalyi) and the theory of Fun (Raph Koster). -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides) Download the game Frog Hunt (1.7mo)
Keywords : game design, theory, fun, flow, level design
A presentation about "Serious Games", i.e. games designed for purposes going beyond entertainment. -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides)
Keywords : serious games, introduction, discovery, examples, history
Our game Moreia just got featured on IndieGames! For his article, the journalist got in touch with the author of game Moreia is paying tribute to: MS Boa, created in 1989 by Dean Ballard for Microsoft. This game was originally created to promote a new mouse model released by Microsoft. Therefore, although being a freeware, MS Boa was solely distributed through the driver disks of this mouse! Here is a picture of this little know game: By the way, as we speak about Moreia, the act
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Keywords : moreia, indiegames, record, ms boa
CALL FOR PAPERS for a Special Issue of the Journal of Computer Assisted Learning (JCAL) on Learning Analytics in Massively Multiuser Virtual Environments and CoursesThere has been much interest of late in ‘big data’ and the role it can play in decision making in diverse areas of business, science and entertainment. By employing a combination of modern artificial intelligence, machine learning and statistics techniques, extremely large and complex data sets can be &lsquo
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Keywords : call for papers, journal
As the summer goes, a new section appears on this website: games made at the Ludoscience laboratory! This new section will let you play the various videogames created by the members of the laboratory during their research projects. Hence, this new section is different from our reseach projects section (that gathers research projects that are not games, or games that are not available to the general public) and from our students projects section (that solely gathers games created by the st
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Keywords : website updates, videogames
SeGaMed 2013: Sept 12-14 Nice, FRCall for proposals A renewal 2013 edition ... After the success of the 2012 conference, the School of Medicine of Nice is hosting the second international SeGaMed conference dedicated to the applying of serious games for medicine and healthcare.This year, two major innovations: the embedding of SeGaMed as a conference of the first "Journées de l'Enseignement Universitaire par le Numérique en Santé" (the 'JEUNS) and the o
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Keywords : Serious game, Health, Health game
Our editor has just published an eBook version of our book "Serious Games: an introduction". This version meets the request of several readers who asked us an electronic format. It is available here. For the occasion, our editor has put online the first 32 pages of this 2nd edition of the book in free access. Enjoy!
Keywords : Serious game, Serious Gaming, Serious Play, eBook, Health, Learning, Market, Communication
The e-virtuoses is an international event dedicated to Serious Games. It features a rich program of international conferences about the future of the field, a Serious Games Awards ceremony to celebrate the best titles of the moment, alongside with a scientific symposium focused on the analysis of Serious Games. The event took place from June 4th to 5th in France, in the city of Valenciennes, near Lille.
Keywords : serious game, conference, awards, international, scientifique symposium