An article about using the GamePlay bricks with arcade games
Keywords : bricks, gameplay, arcade
ABSTRACT: Video games have become a prime choice of entertainment not only for young people but also in adults or women. Development Studies advertisers and organizations that mediate between them have discovered the potential of videogames as a medium for marketing communication. Thus, the advergame and the in-game advertising have become a powerful and dynamic medium for communicating ideas, products, services or items in an original manner, which also offers video game development studios an
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Keywords : Advertainment, Advergame, In-game advertising, Product placement, Videogames
The point, in 2009, on the " serious games" : objectives of these plays, technology used, graphics, limits, of the examples of plays (p. 54 - 55).
Keywords : Serious Games, Serious Play
Debate organized by the Café PedagogiqueA debate around Serious Games and Pedagogy. Animator:François Jarraud, rédacteur en chef, Café pédagogique Guests :Julien LLanas, professeur d’histoire géographie, Damian Nolan, PDG de Daesign, éditeur de formation multimédia, Julian Alvarez, Chercheur, l’Institut fe recherche en informatique de ToulouseTony Fortin, Fondateur, Site Planetjeux
Keywords : Serious Games, Pedagogy
A talk about defintions of Serious Games, Serious Play, Simulation, Retro Serious Games in order to debate around the game and Pedagogy. PPT of this talk.
Keywords : Serious Games, Serious Gaming, Retro Serious Games, Pedagogy, Simulation, Retro SG, Retro Serious Games, Serious Play