A serious game created the 100th anniversary celebration of the "Gargas caves", a prehistoric site located in France. Famous for its negative wall-paintings of hands and its overlapping engravings of animal figures, part of this cave is unfortunately no longer visitable. Indeed, public access limited to avoid the deterioration (due to lightning and or CO2 rejected by breathing visitors) of its historical treasures. This virtual version of the caves presents you with a wall roc
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Keywords : serious game, prehistory
A great videogame analysis book written by one of the founders of the scientific study of games: the ludology. In this book, Jesper Juul explores the connections between videogames and fictional worlds, and he highlights the special features of videogames when it comes to "tell stories." The first part of the book features an essay about the definitions of "games" and "video games" which were heavily quoted (both endorsed or criticized) by most of the following scie
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Keywords : ludology, game studies, fiction, definition
A book introducing a unique and thought-provoking approach to Game Design. Through a concept they call "Zen Game Design", the two authors emphasize over the fact that many game design methodologies exist, and that these methodologies are many because they suit different needs. The authors thus start form the "needs", and dedicate the first part of the book to a detailed analysis of the different player profiles. This analysis is based on a theoretical model called "Demog
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Keywords : game design, players typology, DGD1, zen game design, psychology, methodology
This article describes the innovative approach taken by the French Ministry of Education, which is using video gamesto convey a message to the 15-18 age group in order to promote its industrial sectors.Taking a scientific approach to communication and sociology, we begin by exploring the strategy putin place to develop games designed to convey the desired message, followed by a study of the very firstreceptions in the field. Read paper on Research Gate Read paper on HAL &n
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Keywords : Pedagogy, Video Game, Serious Game, Education
The french written reference about the history of videogames. This must-have book has know five different editions between 1997 and 2012. It details the story of many famous videogames thanks to interviews with their designers: Pong, Tomb Raider, Tetris, Doom, Myst, Sim City, etc. The book also have a background story with the life of Philippe Ulrich, famous french game designer and founder of Cryo, who have lived through all the stages of the videogames history. A very interesting read with a l
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Keywords : french, history, phillipe ulrich
A scientific book gathering 12 chapters written by different authors who are studying videogames through the lens of sociology.
Keywords : sociology
One of the reference book about the scientific study and design of games. This huge 700 pages book will explore in great details the core concepts related to any kind of games: from outdoor sports to videogames games and TV games. The authors introduce a theoretical framework that defines three level of analysis, which were often cited by many others researchers: "Rules", to study games as artifacts, "Play", to analyze the human experience of playing games, "Culture"
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Keywords : theory, research, games, play, defintitons
Most Game Design books tend to illustrate their ideas with some "case studies" coming from industry professionals. This books pushes this idea to the extreme: its 470 pages are solely dedicated to interviews with video game industry professionals. Over 200 professionals are interviewed, mostly American ones, ranging from unknown people to celebrities like Richard Garriott, David Perry, Sid Meier and Peter Molyneux. The advices and tips they give are both insightful and inspiring, and g
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Keywords : game design, professional tips, industry, interview
The french written reference about the history of videogames. This must-have book has know five different editions between 1997 and 2012. It details the story of many famous videogames thanks to interviews with their designers: Pong, Tomb Raider, Tetris, Doom, Myst, Sim City, etc. The book also have a background story with the life of Philippe Ulrich, famous french game designer and founder of Cryo, who have lived through all the stages of the videogames history. A very interesting read wi
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Keywords : history, france
The first edition of a book that will later become the french written reference about the history of videogames under the title "La Saga des Jeux Vidéo". This must-have book has known five different editions between 1997 and 2012. It details the story of many famous videogames thanks to interviews with their designers: Pong, Tomb Raider, Tetris, Doom, Myst, Sim City, etc. The book also have a background story with the life of Philippe Ulrich, famous french game designer and
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Keywords : history, france, philippe ulrich