Urban legend has it that the word "gameplay" comes from the notices found on the first arcade machines... What do you think? In this new episode, Dr. Ludus explores the origins of the word "gameplay". Find out more about the origin of "gameplay": https://journals.openedition.org/sdj/... Credits : Graphic and sound design: Quentin Alvarez Assembly: Quentin Alvarez Scenario : Julian Alvarez Production: Ludoscience - 2022 They're talkin
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Keywords : Gameplay, Game play, Origin, Urban legend
ABSTRACT : This paper presents a comparative study of cognitive mediations between pedagogical devices dedicated to introduced robotic/ computer science to last section of kindergarten learners. The ludo-pedagogical session “Blue Bot” used for the experimentations was declined in three modalities: the body, the robot and digital tablets. This study highlights how mediator instruments influence acts of teaching through the identification of professional gestures, postures an
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Keywords : Educational robotics, Cognitive mediation, Activity analysis, Last section of kindergarten, Teacher acts, Professional gestures and postures
Vol 6 - Issue 1 By proposing to study both the genesis and the actuality, but also the implementation and the reception of digital games in the educational worlds, this thematic file aims at enriching the reflection in two fields of research, that of the "educations to" and that of a digital (or informational) culture. See the special issue: https://www.openscience.fr/Numero-1-678
Keywords : Serious games, Video games, Ludopedagogy, Game based learning
(Broacasting our studies)
Lately, many teachers have shown interest in using escape games with their students. However, few studies have been conducted to assess their learning efficiency compared to other teaching methods. To address this issue, we conducted an experiment to evaluate the learning efficiency of an escape game designed to transmit geology knowledge to high school students. The experimental group (71 students) has been exposed to new information through an escape game. The control group (71 students
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Keywords : escape game
These end of year celebrations were an opportunity to test the game Spirit of the North on PS5. The winter atmosphere was a good context to do that. The game proposes to play a fox whose missions are related to a spiritual quest.The search for paths to take in Scandinavian landscapes is at the heart of the gameplay. What was our surprise to discover underground paths not foreseen by the game designers. These passages allowed us to discover the other side of the scenery modeled in 3D and a series
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Keywords : video game, Game, Game design, Bug, Fox
To get the new year off to a good start, Dr. LUDUS invites you to discover the concept of "video game mapping". Credits : Graphic and sound design: Quentin Alvarez Assembly: Quentin Alvarez Scenario : Julian Alvarez Production: Ludoscience - 2022 They're talking about Dr. Ludus! * AFJV : https://www.afjv.com/news/10332_dr-lu... * CNC : https://www.cnc.fr/jeu-video/actualit... * INSPE de Lille : http://www.inspe-lille-hdf.fr/spip.ph... * LES PETITS CAHIERS LUD
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Keywords : video game mapping, Mapping, Game, Video game
What is a video game? In this new episode of Dr. Ludus, we discover a strange exchange between Socrates and Mario to define what a video game is... Cet épisode est l'occasion de (re)découvrir l'ouvrage de Mathieu Triclot "Philosophie des jeux vidéo".https://journals.openedition.org/lect... Credits : Graphic and sound design: Quentin Alvarez Assembly: Quentin Alvarez Scenario : Julian Alvarez Production: Ludoscience - 2020 They're talking a
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Keywords : Video game, Philosophy