This paper is part of an experimental approach aimed to raise a videogames classification. Being inspired by the methodology that Propp used for the classification of Russian fairy tales, we have identified recurrent diagrams within rules of videogames, that we called “Gameplay Bricks”. The combinations of these different bricks should allow us to represent a classification of all videogames in accordance with their rules. In this article, we will study the nature of these bricks, es
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Keywords : gameplay, classification
Gameplay (Student presentation)
Keywords : culture
Gameplay (Student presentation)
Keywords : culture
Gameplay (Student presentation)
Keywords : culture
Animals (Student project)
A series of mini-games suited for young girls players.
Keywords : feminine audience
-= Support de cours =- (Format Flash - cliquez dans la fenêtre pour lui donner le focus clavier, puis utilisez les touches "flèche gauche" et "flèche droite" du clavier pour faire défiler les slides)
Keywords : serious game, gameplay
A point & click adventure game. You play as a teenage girl who has to find a way to "escape" from his house, in order to go out with friends !
Keywords : feminine audience