Eric Chahi, a famous video games designer (Out of this World, anyone?), recently took part in the Retro Game Jam, a 32h video game creation competition held during november 2013 in Montpellier (France). In the video below, he discusses his feelings about this experience and presents the various prototypes of his game in order to explain his personal game creation process. A rare and very interesting testimony from a living videogame legend about the recent "Game Jam" phenomena (video i
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Keywords : eric chahi, game jam
Where do “serious games” come from? What are they used for? How can they be safeguarded? BnF is organizing a series of events around this new form of learning. To round things off, a study afternoon on February 5, focusing on social issues, brought together game designers, teacher-researchers and BnF experts to analyze this fast-growing phenomenon, from school to work, from vocational training to citizenship awareness.
Keywords : Serious game, Pedagogy, Market, Origin, Classification
A new year means a new section to the Ludoscience website! To celebrate 2014, we offer you a new "bibliography" section, dedicated to the books about videogames. This big list already features more than 80 books dealing with various topics: history of videogames, game creators biographies, Game Design, Serious Games, videogames studies & analysis... Each book is presented through a personal abstract and opinion, all purely subjective. But please note that we have read
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Keywords : site update, books, videogames, history, game design, serious games
Happy new year everyone! This new year comes with an improved version of my first ever LudumDare competition entry: The One Fork Restaurant. To celebrate the release of the final version of this game, I've decided to write down a full postmortem about it. As the title implies, it's a funny time-management game taking place in a restaurant, where many people come to eat various meals. But the restaurant has only one fork, so customers have to share it! When the customers are w
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Keywords : the one fork restaurant, postmortem, ludum dare 28, game design, game development
The first part of a non-official biography of Shigeru Miyamoto, famous creator of Mario and Zelda. William Audureau, a keen expert of his works, invites us to a journey through his life, from his childhood to the release of the first Zelda episode in 1986. In the absence of a direct involvement from Miyamoto in the book, the author relies on more than 150 of his interviews published in press, alongside with a trip to Japan. Very easy and pleasant to read, this book manages to go beyond "ins
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Keywords : biography, shigeru miyamoto, nintendo, mario, zelda
Rules of the "Card Game Jam", a small design challenge with a very strong time constraint.
Keywords : cards, game jam, game design
This book is a guide presenting the professional side of the videogames universe in a simple but complete way. It's divided in 4 parts. The first one presents the "day-to-day reality", by answering questions like "how do we create videogames?", "do we spent the day playing games?" or "can we became rich?", etc. The second part dissects the different jobs related to videogames, and explains their role and the kind of skills they require: game designer, scen
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Keywords : jobs, training courses, video games, industry, company, guide, student
While this will be of little use if you can't read french, I just uploaded 5 new lessons materials on the website: An overall presentation of the history of videogames (from 1952 to 2013).A presentation of the various jobs related to videogames (from AAA game designers to indies or journalist).An updated version of our presentation of the Game Design theories.An updated version of our presentation about the structure of games (i.e. what is gameplay?).An introduction to Serious Games, to
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Keywords : lessons materials
An overall presentation of the various jobs related to videogames, splitted in two parts: - The professionnals of game design:The AAA videogame industryThe small and average sized studios (AA budget games) The "indies" - Others videogames related jobs:Journalist / YoutuberSalesmanProfessionnal player (pro-gamer) Events organizer -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides)
Keywords : videogames, jobs, industry, work, indies
A presentation about the inner structure of videogames: the different kind of rules, the game elements, etc. Tries to answer the following question: "What is gameplay?" -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides)
Keywords : videogame, structure, gameplay